DESIGN


COSTUMING FOR THEATER

As a Graduate Teaching Assistant in the School of Performing Arts, I’ve cultured relationships with fellow faculty and graduate students. Most importantly, I have been very supportive to the undergraduates taking the class in the costuming shop, directly assisting them with building and editing garments for productions.
So far I’ve had a wonderful experience in my assistantship position, and I always look forward to seeing the work the School of Performing Arts has completed onstage in productions. While the costuming department is only one small part of a theater build, it’s extremely integral to the characters, their stories, and the production as a whole. I have directly assisted Costume Designers on three Mainstage Productions as of now, with a fourth in the works.


"SLEEP DEPRIVATION CHAMBER"

Directed By: David Gammons
Designed By: Tyler Holland

"PLACEBO"

Directed By: Susanna Rinehart
Designed By: Hollie Neumann

"OR"

Directed By: David Gammons
Designed By: Justin Buontempo

"Taming of the Shrew"

Directed By: David Gammons
Designed By: Hollie Neumann


FABRICATED FASHION

Interdisciplinary collaboration between computational design and fabrication, architecture, and fashion is revolutionizing the way we think about clothing and design. At the intersection of these fields lies a realm of endless possibilities, where innovation knows no bounds. Computers harness the power of digital tools to translate artistic visions into tangible prototypes, pushing the boundaries of what's possible in fashion.Being a designer in this interdisciplinary landscape means embracing collaboration, innovation, and a willingness to break free from tradition. It means seeing clothing not just as garments, but as wearable works of art that blur the lines between fashion, architecture, and technology.


Fashioned by seargant- Taubman Museum, Roanoke

As a collaboration between the School of Performing Arts and the Taubman Museum in Roanoke, "Fashioning Sargent" is a new exhibition aimed at bridging the gap between the works of the famous portrait artist John Singer Sargent, Costuming, and Innovation.

I was chosen to collaborate closely with the assistant professor of practice in costume design and technology at Virginia Tech and develop a "fashion forward" interpretation of the portrait of Mrs. Norah Gribble, a patron of Sargent. Parametric design in Rhino, 3D Printing, and Design are all combined to create a new take on the future of fashion. From intricately designed accessories to avant-garde garments, 3D printing offers unparalleled freedom to experiment with shapes, textures, and structures that were once unimaginable.


ARTWORK

For me, art as a hobby provides a therapeutic escape from the rigors of daily life. It's a way to unwind, express myself, create new stories, and discover new ideas.


CERAMICS

The process of working with ceramics encourages collaboration and interdisciplinary exploration, as designers, architects, artists, and craftspeople come together to push the boundaries of form, texture, and technique. By embracing both hand-scale and architectural-scale applications, ceramics in design emphasize the importance of human touch and intimate craftsmanship in the built environment.